Last week marks the one year anniversary of when I decided to finally buckle down and dive into Blender. Looking back, can see how much I have learned and I’m quite happy with how far I have come. Comfy with all the departments. I do miss my old desk though.

blenderFaceCrop

my render / comp test

Excuses aside, I can tell you that things have not stopped progressing. I’ve developed a few new unique effects, played a LOT with rendering, and cleaned it all up in compositing. I’m blown away.  I really am.

One of the beautiful attributes of open software is that it grows with the community. Sometimes independently developed add-ons become features. Sometimes core features cause a complete overhaul. Through all this, the tool more and more represents the users.

Multiple times, I thought this software was reading my mind.

The sky is the limit and development is accelerating. We are talking about multiple feature release sets per year, that aren’t just bug fixes.