Tagbrain

Google’s Visual Pattern Matching

DeepDream – a code example for visualizing Neural Networks

via Gizmodo article on DeepDream

Journey through the layers of the mind from Memo Akten on Vimeo.

Thought for Food – Last Day

Ok, this is about the final chapter here. I have about 4 hours till I have to hit the final render button.  Will I make the deadline for the Houdini Cook-Off?

My promises to myself include:

  • Keep the title, “Food for Thought“.
  • Use a brain.
  • Have it be cooked and/or eaten.
  • Create reusable assets.
  • Make sure I’m packed and ready with my desert gear for Burning Man…  TOMORROW???  We still have an RV and trailer to pack.

Progress so far…

  1. I started with a model I couldn’t use, because I didn’t build it, so how do you easily build a brain in Houdini?
  2. I tried to use MRI data to build my own brain geometry… via voxels.  I got something working…  BUT…  I couldn’t make anything solid.  It was very ghostly looking so I tried some nodes in Houdini which allowed me to create geometry, but the input data from an MRI scan is pretty dirty. I knew I need to somehow build a solid brain quickly.  So, I’m stopping this R&D and I’m saving the MRI results for when I get my own personal brain scan next month (no joke). My Wacom isn’t working under windows (I know… weird), so this was helping me avoid 3DCoat for my sculpting.
  3. Starting over, I used a low-res smooth brain-like shaped object and painted on it.  Using some procedural point operations, I created the wrinkle/sausage (gyrus?) things on the brain.
  4. I don’t know Houdini’s shaders well enough to make realistic looking brain bread baking, so my limited time was spent on shaders, and all I’m really looking for is more BANG for my buck. So, I’m setting aside my “baking bread brains” in coffee shops…    for now!  MWAHAHAHA!!!
  5. Serendipity occurred and I ended up filming the Vancouver Zombie Walk from last weekend. While I was there, I ran into an A&W and asked for a paper cup.  I marked it up with “X”s and triangles, thinking, “Hopefully make-up covered actors won’t feel too silly…  eating a paper cup.

 

the blanket is for half-ass soundproofing

*note: Blanket hanging on chair in attempting to get rid of the echos while recording.

Now, here I am with some undesirables that I’m trying to overcome.

Using Windows, not Linux.

Using a small USB hard drive as my project drive.

Going to be recording my own audio (zombie acting… whaaat?)

Doing my composting in Houdini.

I changed the direction last minute (oh those crazy directors…  hehe).

Vancouver Zombie Walk 2011

On August 20th, 2011, Vancouver was plagued by an army of the undead. I managed to survive the claws of the maggot invested fiends with my recorded footage.

What’s this on my arm? Aw nothin. Just a scratch. *cough* *cough* Really, I’m fine.

Here’s some footage that I put together for fun.

Grown Brain

Modeling a brain sounds like a pain.
Pulling points in the wrinkles is driving me insane.

So I’m trying to puff it up with some baking.

Step 1. Rebuild this from scratch. The gyrus need to be smaller and the sulcus (wrinkles) need to be more frequent.

Step 2. Use this popping accident to my advantage.

*UPDATE*

Ok, this looks more like a brain.

Thought for Food: Brain Cloud

MRI slices for a cloudy mind.

Networks of the Mind

image

Some miscellaneous stuff jumbled together with my project brain-storming notes (pun intended).

BRAINZ

Just doing a little playing with a SSS shader in Houdini.

The Sigularity: Documentary Human 2.0

One day movies and video games will meet in the middle, just as the boundaries between brains minds and machines will fade. Of course, this assumes we don’t blow ourselves up and out into space.

Human 2.0 Documentary (48 minutes)

Wired magazine’s articl on Ray Kurzweil was an informative article on the singularity. Specifically the section entitled “Never Mind the Singularity, Here’s the Science” did a pretty good job in discussing the possibilities and also the unlikelihood that we will see a real-life Ghost In the Shell anytime during our lifetimes. I keep hearing that I need to ready some Vernor Vinge very soon.

Thanks again to Planet Damage for the video link.

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